简单跟踪一下getSystemService()

Android2024年3月22日 pm5:55发布4个月前更新 3XCN.COM站长
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目录

前言

记录一下getSystemService()获取的源码流程,加深一下印象。

正文

这里以获取AudioManager为例

AudioManager audioManager = (AudioManager) getSystemService(Context.AUDIO_SERVICE);

getSystemService()定义在Context.java中

public static final String AUDIO_SERVICE = "audio";

Context.java

frameworks\base\core\java\android\content\Context.java
public abstract @Nullable Object getSystemService(@ServiceName @NonNull String name);

抽象方法。

Context的实现类是ContextImpl,具体看ContextImpl.java

ContextImpl.java

\frameworks\base\core\java\android\app\ContextImpl.java
@Override
public Object getSystemService(String name) {
    if (vmIncorrectContextUseEnabled()) {
        //略
    }
    //重点关注后面的
    return SystemServiceRegistry.getSystemService(this, name);
}

SystemServiceRegistry.java

\frameworks\base\core\java\android\app\SystemServiceRegistry.java

我们一开始传入的name是Context.AUDIO_SERVICE,也就是audio。

public static Object getSystemService(ContextImpl ctx, String name) {
    //不为null
    if (name == null) {
        return null;
    }
    //SYSTEM_SERVICE_FETCHERS是map,存储了服务相关信息
    final ServiceFetcher<?> fetcher = SYSTEM_SERVICE_FETCHERS.get(name);
    if (fetcher == null) {
        if (sEnableServiceNotFoundWtf) {
            Slog.wtf(TAG, "Unknown manager requested: " + name);
        }
        return null;
    }
    //获取服务,这里需要重点关注fetcher
    final Object ret = fetcher.getService(ctx);
    if (sEnableServiceNotFoundWtf && ret == null) {
        // Some services do return null in certain situations, so don't do WTF for them.
        switch (name) {
            case Context.CONTENT_CAPTURE_MANAGER_SERVICE:
            case Context.APP_PREDICTION_SERVICE:
            case Context.INCREMENTAL_SERVICE:
            case Context.ETHERNET_SERVICE:
                return null;
        }
        return null;
    }
    return ret;
}

上面重点关注的是SYSTEM_SERVICE_FETCHERS和ServiceFetcher。

SYSTEM_SERVICE_FETCHERS
 private static final Map<String, ServiceFetcher<?>> SYSTEM_SERVICE_FETCHERS =
            new ArrayMap<String, ServiceFetcher<?>>();

具体看哪里添加的

registerService
//私有的静态变量,类内部使用
private static <T> void registerService(@NonNull String serviceName,
        @NonNull Class<T> serviceClass, @NonNull ServiceFetcher<T> serviceFetcher) {
    SYSTEM_SERVICE_NAMES.put(serviceClass, serviceName);
    //这里添加的
    SYSTEM_SERVICE_FETCHERS.put(serviceName, serviceFetcher);
    SYSTEM_SERVICE_CLASS_NAMES.put(serviceName, serviceClass.getSimpleName());
}

这里有多个map存储服务相关信息,我们这里值关注SYSTEM_SERVICE_FETCHERS。

第一个是服务名,第二个是serviceFetcher。

在SystemServiceRegistry中有一个静态代码块,这里注册了

Context.ACTIVITY_SERVICE
Context.AUDIO_SERVICE
Context.ACCOUNT_SERVICE
Context.ACCESSIBILITY_SERVICE
Context.HDMI_CONTROL_SERVICE
等

这里只关注AUDIO_SERVICE的注册。

static{
	//略
	registerService(Context.AUDIO_SERVICE, AudioManager.class,
        new CachedServiceFetcher<AudioManager>() {
    @Override
    public AudioManager createService(ContextImpl ctx) {
        return new AudioManager(ctx);
    }});
	//略
}

第三个是匿名创建CachedServiceFetcher

CachedServiceFetcher
static abstract class CachedServiceFetcher<T> implements ServiceFetcher<T> {
    private final int mCacheIndex;

    CachedServiceFetcher() {
        mCacheIndex = sServiceCacheSize++;
    }

    @Override
    @SuppressWarnings("unchecked")
    public final T getService(ContextImpl ctx) {
        final Object[] cache = ctx.mServiceCache;
        final int[] gates = ctx.mServiceInitializationStateArray;
        boolean interrupted = false;
        T ret = null;
		//循环,知道获取成功就退出
        for (;;) {
            boolean doInitialize = false;
            synchronized (cache) {
				//如果存在缓存,就返回
                T service = (T) cache[mCacheIndex];
                if (service != null) {
                    ret = service;
                    break; // exit the for (;;)
                }
                if (gates[mCacheIndex] == ContextImpl.STATE_READY
                        || gates[mCacheIndex] == ContextImpl.STATE_NOT_FOUND) {
                    gates[mCacheIndex] = ContextImpl.STATE_UNINITIALIZED;
                }
                if (gates[mCacheIndex] == ContextImpl.STATE_UNINITIALIZED) {
                    doInitialize = true;
                    gates[mCacheIndex] = ContextImpl.STATE_INITIALIZING;
                }
            }
            if (doInitialize) {
                T service = null;
                @ServiceInitializationState int newState = ContextImpl.STATE_NOT_FOUND;
                try {
                    service = createService(ctx);
                    newState = ContextImpl.STATE_READY;

                } catch (ServiceNotFoundException e) {
                    onServiceNotFound(e);

                } finally {
                    synchronized (cache) {
                        cache[mCacheIndex] = service;
                        gates[mCacheIndex] = newState;
                        cache.notifyAll();
                    }
                }
                ret = service;
                break;
            }
            synchronized (cache) {
                while (gates[mCacheIndex] < ContextImpl.STATE_READY) {
                    try {
                        interrupted |= Thread.interrupted();
                        cache.wait();
                    } catch (InterruptedException e) {
                        interrupted = true;
                    }
                }
            }
        }
        if (interrupted) {
            Thread.currentThread().interrupt();
        }
        return ret;
    }

    public abstract T createService(ContextImpl ctx) throws ServiceNotFoundException;
}

上面代码很多,但最重要的是需要重写的createService()。

因此回到上面第三个参数创建匿名CachedServiceFetcher对象代码处。

new CachedServiceFetcher<AudioManager>() {
    @Override
    public AudioManager createService(ContextImpl ctx) {
        return new AudioManager(ctx);
}}

这里是直接返回了新创建的AudioManager对象。

至此,上面

AudioManager audioManager = (AudioManager) getSystemService(Context.AUDIO_SERVICE);

就类似等价于

AudioManager audioManager =  new AudioManager(ctx);

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